Board Game Project

The Board Game project was a semester-long collaborative effort involving a team of three members. The primary goal was to design and develop a strategic and economic board game that could engage and challenge players through resource management, tactical decisions, and competitive gameplay. The game was tested and enjoyed by eight randomly selected players, who provided positive feedback on its mechanics and playability.

In this game, players gathered resources that could be exchanged for buildings and units. These units were then used to conquer territories, with the combat system based on a rock-paper-scissors mechanic, ensuring balanced and dynamic interactions. The ultimate objective of the game was to either eliminate opponents or achieve the highest economic and military power within a set number of turns.

Technological Details